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Design → Contractor Handoff Checklist for Playables: 9 File Artifacts to Deliver a Build‑Ready Demo

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DESIGN → CONTRACTOR HANDOFF CHECKLIST FOR PLAYABLES: 9 FILE ARTIFACTS TO DELIVER A BUILD‑READY DEMO

LaunchJuly 27, 20265 min read1,051 words

If you build product demos, gameable onboarding flows, or short playables, you know the usual friction: developers start with visuals but lack behavior, APIs, or acceptance criteria — so the playable gets reworked. This checklist gives founders and product teams a compact, repeatable bundle you can hand a contractor that makes a demo actually buildable. It’s opinionated, focused on reducing ambiguity, and built to remove back‑and‑forth so handoff time drops dramatically. AppWispr teams use a similar artifact set when moving from design to contracted builds.

playable-handoff-checklistdesign handoffplayable demodeveloper handoffinteractive specasset packtelemetry mapOpenAPI stub

Section 1

Why a specialized handoff for playables matters

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Playables are more than screens — they are behaviors, timing, state transitions, and sometimes mocked APIs. A design file alone leaves too much interpretation: what happens when a user taps an item, what the failure modes are, or whether the demo should simulate latency. That ambiguity creates developer questions and expensive rework.

A compact, standardized artifact bundle converts design intent into developer inputs: concrete UI assets, explicit interaction rules, lightweight API stubs, telemetry events, and acceptance tests. Teams that treat handoff as a product artifact (not a loose folder of files) reduce cycles and improve fidelity.

  • Design files + behavior spec = fewer questions
  • API stubs remove guessing about endpoints and shapes
  • Acceptance tests define 'done' for a demo

Section 2

The 9 artifacts — what to deliver and why

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Below are the nine contractor‑ready artifacts to bundle for every playable. Each artifact maps to a single question developers always ask (What does it look like? How should it behave? What data does it need?). Deliver these in a zip or a single handoff page in your design tool so nothing is scattered.

Keep each artifact concise: a single page interactive spec, a one‑file OpenAPI stub, a telemetry CSV, a small asset pack, and a handful of acceptance tests are all you need to make a demo buildable without interpretation.

  • 1) Developer‑ready mockups (annotated frames + export tokens).
  • 2) Interactive spec (step‑by‑step behavior, timing, easing, success/failure states).
  • 3) Clickable prototype URL (unambiguous flow through the demo).
  • 4) JSON‑LD feature card (single file describing the demo’s features/metadata).
  • 5) Minimal OpenAPI stub (endpoints, example responses, status codes).
  • 6) Acceptance test list (Gherkin or bullet steps defining pass/fail).

Section 3

How to write each artifact (templates and practical tips)

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Developer‑ready mockups: deliver a single page per screen with exportable assets, named layers, font weights, and color tokens. Put a one‑line summary at the top: purpose, primary interaction, and success state. Embed image/asset export settings in the Figma (or equivalent) file so developers don’t guess sizes or formats.

Interactive spec: write a short step list for every flow (e.g., “1. Open splash → 2. Tap CTA → animation 400ms ease‑out → network call → show success modal”). Include explicit timings, easing values, and exact copy for microcopy. If a motion or timing is essential, include a 1–3 second video or GIF and a numeric duration in milliseconds.

  • Name exports exactly (icon_add@2x.png), include SVG/PNG/WEBP guidance
  • Include animation duration (ms) and easing (e.g., cubic‑bezier or spring)
  • Provide a single prototype URL that demonstrates the happy path and fail paths

Section 4

API & data artifacts: JSON‑LD feature card, OpenAPI stub, and telemetry map

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JSON‑LD feature card: a tiny JSON‑LD file (schema.org Product or CreativeWork as appropriate) documents the demo’s identity and key features for marketing/product teams and can live in your handoff root. This file is primarily metadata: slug, title, short description, and a canonical example of the demo’s key property (for instance, a featured interaction name). JSON‑LD is machine‑readable and prevents downstream teams from guessing naming.

OpenAPI stub: deliver a one‑file OpenAPI (OAS) definition with the endpoints your demo touches, example request/response bodies, and the expected status codes. Keep it minimal — the goal is to remove backend ambiguity, not to spec a whole platform. Host the mock responses or include them inline so contractors can run a local mock server immediately.

  • JSON‑LD: include name, description, image, keywords, and one additionalProperty describing the demo hook.
  • OpenAPI: include path, method, request/response example, and a 200/400/500 example.
  • Telemetry map: CSV mapping event name → trigger (UI action) → properties (types and examples).

Section 5

Acceptance tests, asset pack, and delivering the bundle

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Acceptance tests: write 6–10 discrete pass/fail scenarios that define a build‑ready demo. Prefer simple Gherkin lines or numbered steps: Given / When / Then or Step 1/2/3. Tests should cover the happy path, two key edge cases, and one failure simulation (e.g., API 500). These become the QA checklist the contractor uses to mark the demo done.

Asset pack & delivery: attach compressed assets (SVGs, optimized PNG/JPEG, fonts or links to licensed fonts), include an index.md at the root describing where to find each artifact, and provide one prototype link plus the OpenAPI mock URL. Put your checklist at the top of the design file or the handoff page so the contractor can tick items off while building.

  • Acceptance tests as single‑sentence criteria (do not mix design notes)
  • Assets organized by folder (icons/, images/, fonts/), named and sized
  • Top‑level index.md with links: prototype, design file, OpenAPI, JSON‑LD, telemetry CSV

FAQ

Common follow-up questions

What format should the interactive spec take?

Keep it human‑readable and short: a single page per flow with numbered steps, artwork references, explicit timings (ms), easing names, expected screen state, and failure states. Include a short GIF when motion matters.

How detailed should the OpenAPI stub be?

Minimal and pragmatic: include only the endpoints the demo calls, required fields, and example success/failure responses. The purpose is to enable a running mock server for the contractor — not to spec the whole backend.

Do I need full telemetry instrumentation before handoff?

No. Provide a telemetry map: event names, triggers, and property types/examples. This lets the contractor emit events to a mock collector; production instrumentation can be completed later with the platform team.

Where should I put this bundle so contractors can access it?

Host the design file in Figma (Dev Mode) or similar, store assets and small files in a zipped archive on your project storage, and link everything from a single index (index.md) in the root. Embedding the checklist in the design file improves discoverability.

Sources

Research used in this article

Each generated article keeps its own linked source list so the underlying reporting is visible and easy to verify.

Next step

Turn the idea into a build-ready plan.

AppWispr takes the research and packages it into a product brief, mockups, screenshots, and launch copy you can use right away.